The Spooky-Cute Puzzler Acts as the Excellent Replacement to Frightening Flicks

Not each Halloween horror experience has to terrify you. Starting with well-known tales such as Scooby-Doo to delightful stories like Over the Garden Wall, many autumn-inspired favorites provide fun without requiring causing fear. Moreover, a increasing selection of ghostly-adorable games with spooky themes, but not the keep-you-awake intensity of horror. Gloomy Eyes arrived in the fall, and serves as an superb comfortable alternative to the deeply scary games of the current season.

This title screenshot
Image: ARTE France, ATLAS V, Art Team, Be Revolution/Untold Tales

A Unique Self-Coop Quest

Known as a “self-coop” brain-teaser, Gloomy Eyes teams up a living-impaired child known as Gloomy and a mortal child called Nena as they begin an adventure to bring the sun back to their dark, dark realm. Their design resembles stylized dolls mixed with the figures from a animated feature. The light-complected and tired-looking style is influenced by the visual style of Burtonesque cinema, and the story is a classic all-ages tale. These two builds an strong friendship over the span of the game’s numerous levels as Nena tries to show to her priest uncle that, look, perhaps living-impaired beings can be friendly.

Creative Gameplay Systems

This unique label comes about from the game’s environmental puzzles. Once Gloomy and Nena cross paths, you’ll swap amidst the recent allies to complete challenges and move forward through the areas. As an undead, Gloomy is unable to traverse through the brightness of a lamppost, while Nena will get snatched up by idle zombies except if a lamp is focused on them.

They must collaborate effectively — in practice, players control them simultaneously — to complete stages. Nena might relocate or momentarily deactivate lamps to clear paths for Gloomy, while the intellectually curious youth will employ his undead power to move items in the world, revealing ways for Nena.

The game visual
Visual: ARTE France, ATLAS V, Design Group, Be Revolution/Untold Tales

Immersive World Building

The brain-teasers remind me a bit of The Gardens Between, in the manner the stages are suspended, diorama-like constructions that the view moves across in sync with your protagonists. Gloomy Eyes’ environments are highly entertaining, guiding the duo around a amusement park and through a spooky mansion, including other locations. The game includes a “diorama view” button that permits you to pull back and spin the levels, both for enjoy the artwork and search for routes that may not have been clear.

Minor Hiccups and General Gameplay

Here lies one of the few problems with Gloomy Eyes. Similar to other games with a fixed perspective, occasionally it's confusing where the heroes are able to move. Gamers could require to simply collide with a few random elements to discover which ones are usable, as the game doesn't always indicate.

Nonetheless, those minor challenges don't hinder of a ghostly-charming fun adventure. Gloomy Eyes runs on the short side, with about a few sessions worth of puzzles. Subsequent stages blend together minor hidden movement and dynamic sequences with the puzzle solving, as Gloomy Eyes marches toward a fulfilling — and moderately surprising — finale.

Accessibility and Final Thoughts

Those avoiding the terror of intense horror titles should definitely try Gloomy Eyes. The game is out on Switch console, PS5, computer, and Xbox, and is available at a reduced price for a quarter off on digital platforms.

This charming title has been released on multiple platforms and offers a enjoyable alternative for players looking for Halloween fun without the intense scares.

Jennifer Adams
Jennifer Adams

Urban culture enthusiast and content curator with a passion for city life stories.